Reset: Chapter 19: Wednesday, September 5, 2001 (4)

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Even Nick started getting bored with the college life. “If I have to play another video game I’m going to shoot myself. Did we really waste this much time with those things?”

“Sad, isn’t it?” said Joe, not looking up from The Great Gatsby, the assigned reading from that afternoon’s English class.Cover of the book The Great Gatsby“All the things we could have done with that time . . .”

“Like study?”

“Learn an instrument, another language, date girls . . .”

Joe brandished his book. “Read, maybe?”

“That too.” Nick sat on the couch, wiggling his fingers. “My eyeballs are starting to bleed from all of it. My fingers, too. They feel like . . .”

“They should be holding a books?”

“Alright, alright!” Nick stood, pacing around the room. “I can take a hint. I’m not a total moron you know.”

Joe turned a page, his highlighter at the ready. “Never said you were.”

“No, but you implied it. We all know how powerful implications can be.” Nick picked up a textbook from his desk. “Take education, for example.”

 

“That’s what I’m trying to do.”

“I’m feeling philosophical tonight; hear me out.” Continue reading Reset: Chapter 19: Wednesday, September 5, 2001 (4)”

Retro Inspiration

Video games are a part of modern culture. Whether you like it or not, they are here to stay.

I know I've written about the downsides of gaming in the past. But I've also written about the creative aspects and how, at least in my mind, they really are a type of art, particularly in the music department. But what I haven't talked about much is that, while I'm definitely a casual gamer these days, how much I love what are now called "retrogames."

Seriously. If I'm going to fire up a game, it's going to be an old NES, SNES, Genesis, or PC title from the 80s/90s. There are some PlayStation 1 and 2 games I have a fondness for, the PS2 being the last system I was really in to. I got a Wii as a gift, and do own a DS, but aside from a handful of games on each, I haven't touched them in years.

But a funny thing happened on the way to adulthood: Many of these games remain an inspiration. 

Especially in my writing.

I've made no secret that I'm an aspiring author. I'm serializing my short novel Reset, chapter-by-chapter, on this blog every Sunday, and I've shared the first chapter of my soon-to-be-published novel The Rust Man. I'm also working on a new novel as we speak, and have a previously finished one I want to clean up.

What I haven't talked too much about is my inspiration for these things. I do consider myself peripherally attached to both the Pulp Revolution and the Superversive movements, though both represent ideas that I found myself holding long before the movements came into being.

On the PulpRev side, while I haven't read that many of the Appendix N, the ideals behind the "old" stuff appeal to me, as does the sense of fun, adventure, and "anything goes," unconstrained by genre labels or conventions and served with a healthy slice of heroism and goodness.

And as far as Superversive, let's just say that I'm not a fan of nihilism. At all.

So where do video games come in? Continue reading “Retro Inspiration”